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Gargoyle

Did 3d Modelling, texturing and look development for this character.
-Concept and sculpting done in Zbrush
-3d Modelling, Re-topo, and UVs in Maya
-Textures were painted in Substance painter (displacement channel was painted in Mari)
-Rendered in Vray

Gautam singh as gargoyle 01 rgb

Vray Renders

Gautam singh as gargoyle 02 rgb
Gautam singh as gargoyle 03 rgb
Gautam singh as gargoyle 04 rgb
Gautam singh as gargoyle 05 rgb
Gautam singh as gargoyle 06 clay

Vray Clay Renders

Gautam singh as gargoyle 07 clay
Gautam singh as gargoyle 08 clay
Gautam singh as gargoyle 09 wire

Vray Wire renders

Gautam singh as gargoyle 10 wire
Gautam singh as gargoyle 11 wire
Gautam singh as gargoyle 12 wire
Gautam singh as gargoyle 13 wire
Gautam singh gargoyle zbrush screngrabs 04 01

Zbrush Screenshot

Gautam singh gargoyle zbrush screngrabs 04 02

Substance painter Screenshot

Gargoyle TurnAround
-Rendered In Vray